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Scum’s Wish

An interactive video-game piece written for one player + different configurations of performers.
       Multiple sci-fi videos reveal themselves to the player within the game world. Through the borders of differing windows future scenarios informed by various ideological tropes can be viewed: luxury ocean liner seasteader; libertarian desert penthouse; fallout shelter; satellite beacon.

Premiered by Ensemble Maze at Gaudeamus Muziekweek, Utrecht.

Performed again by Rubik’s Collective at the Kenneth Myer Auditorium, Melbourne.

Dutch Program here1 

Australian Review here2                      

1.https://gaudeamus.nl/wp-content/uploads/2019/09/09071500_programmatoelichting_MAZE.pdf
2.
https://www.cutcommonmag.com/live-review-kiya-experiences-spaces-of-life-and-death/  




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